Character Sheet
Male Human Barbarian / Warlock Level 2 Unaligned
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Maximum Hit Points: 35
Bloodied: 17 Surge Value: 8 Surges / Day: 10 [includes constitution modifier]
Size: Medium Speed: 6 squares Vision: Normal
Initiative: | 1d20 +1 | = 1 [half level] + 0 [dexterity] |
Base Strength Attack: | 1d20 +3 | = + 1 [half level] + 2 [strength] |
Base Dexterity Attack: | 1d20 +1 | = + 1 [half level] + 0 [dexterity] |
Base Constitution Attack: | 1d20 +3 | = + 1 [half level] + 2 [constitution] |
Base Intelligence Attack: | 1d20 +1 | = + 1 [half level] + 0 [intelligence] |
Base Wisdom Attack: | 1d20 +1 | = + 1 [half level] + 0 [wisdom] |
Base Charisma Attack: | 1d20 +4 | = + 1 [half level] + 3 [charisma] |
Armor Class: | 15 | = 10 + 1 [half level] + 1 [barbarian agility] + 3 [Hide)] |
Fortitude Defense: | 16 | = 10 + 1 [half level] + 1 [Human] + 2 [barbarian] + 2 [strength] |
Reflex Defense: | 15 | = 10 + 1 [half level] + 1 [Human] + 2 [lightning reflexes] + 1 [barbarian agility] |
Will Defense: | 15 | = 10 + 1 [half level] + 1 [Human] + 3 [charisma] |
Armor: Hide (25 lb)
Shield: Light Ornate Shield
Attacks
- Unarmed Melee: +3 [base strength attack] vs AC; damage 1[W]=1d4+2 [strength bonus]
- Bone-hilt Greatsword: +6 vs AC [+3 strength attack] [+3 proficiency]; damage 1[W]=1d10+2 [strength bonus] 8 lb (Heavy blade)
Powers
At-Wills
- Eldritch bolt:
At-Will ✦ Keywords: arcane, force, implement
Standard Action
Range: ranged 10
Special: Eldritch bolt can be used as a ranged basic attack.
Target: one creature
Attack: Charisma vs. Reflex
Hit: "1d10 + Charisma modifier force damage." Level 21: "2d10 + Charisma modifier force damage."
- Recuperating Strike
- Devastating Strike
Encounter
- Great Cleave
Daily
- Swift Panther Rage
Utility
- Tigers Leap
Basic Info
Base Saving throw: d20 +1 [human perseverence] vs 10
Normal Load: Heavy Load: |
150 lb. 300 lb. |
Languages: | Common; Draconic; |
Skills:
Acrobatics: | +2 | = 0 [dexterity] + 1 [half level] + 2 [cat] -1 [armor] |
Arcana: | +1 | = 0 [intelligence] + 1 [half level] |
Athletics: | +7 | = 2 [strength] + 1 [half level] +5 [class training]-1 [armor] |
Bluff: | +4 | = 3 [charisma] + 1 [half level] |
Diplomacy: | +4 | = 3 [charisma] + 1 [half level] |
Dungeoneering: | +1 | = 0 [wisdom] + 1 [half level] |
Endurance: | +7 | = 2 [constitution] + 1 [half level] +5 [class training]-1 [armor] |
Heal: | +1 | = 0 [wisdom] + 1 [half level] |
History: | +1 | = 0 [intelligence] + 1 [half level] |
Insight: | +1 | = 0 [wisdom] + 1 [half level] |
Intimidate: | +9 | = 3 [charisma] + 1 [half level] +5 [class training] |
Nature: | +1 | = 0 [wisdom] + 1 [half level] |
Perception: | +6 | = 0 [wisdom] + 1 [half level] +5 [class training] |
Religion: | +6 | = 0 [intelligence] + 1 [half level] +5 [multiclass training] |
Stealth: | +0 | = 0 [dexterity] + 1 [half level]-1 [armor] |
Streetwise: | +4 | = 3 [charisma] + 1 [half level] |
Thievery: | +0 | = 0 [dexterity] + 1 [half level]-1 [armor] |
Race and Class Info
Human
- One bonus feat at 1st level (already included)
- One bonus skill from the skill class list (already included)
- +1 to fortitude, reflex, and will defenses
- This human chose an extra first-level at-will attack power instead of Heroic Effort.
This warlock's pact is infernal, with the Dark One's Blessing pact boon. Barbarian
- This barbarian chose the Thaneborn Triumph feral might option.
- Barbarian Agility
- Rage
- Rampage
Arcane Familiar
Familiar: Cat
- Low-light vision; Speed 6
- Constant Benefits: +2 bonus to Acrobatics checks , and can make an acrobatics check to reduce damage from a fall even if you are untrained
- Active Benefits: Independent spirit; Silent predator